// Calculate basepath for FCKeditor. It's in the folder right above _samples
basePath = Left( cgi.script_name, FindNoCase( '_samples', cgi.script_name ) - 1 ) ;
fckEditor = createObject( "component", "#basePath#fckeditor" ) ;
fckEditor.instanceName = "myEditor" ;
fckEditor.value = 'This is some sample text. You are using FCKeditor.
' ;
fckEditor.basePath = basePath ;
fckEditor.Create() ; // create the editor.